How Anyone Can Explore Mars Through Virtual Reality
Fusion, MIT, and NASA are collaborating on a VR experience that will place users on Mars long before real astronauts reach the Red Planet in the 2030s.
Although NASA isn’t planning on sending astronauts to Mars until the 2030s, anyone with a virtual reality headset will be able to walk on the Red Planet next year.
The Mars 2030 Experience, a collaboration across NASA, Fusion, and MIT’s Space Systems Laboratory, will debut in March 2016 at the South by Southwest conference in Austin, Texas.
The free virtual reality experience will be playable on Google Cardboard, Facebook’s Oculus Rift, and Samsung Gear VR. Versions of the experience also are expected to launch on PlayStation VR and HTC Vive in the future.
“We saw this as an opportunity to share elements of our human Mars surface exploration concepts using today’s advanced virtual reality technologies,” Crusan says.
Justin Sonnekalb, a technical designer at Irrational Games who is working on this project, says the game play experience will allow users to walk or drive the Mars Rover prototype across several square miles of actual Martian terrain while pursuing research-oriented mission goals. More details about the experience will be revealed during a SXSW panel, which will explore the intersection of science, education, and technology.
One thing that has been revealed is that this virtual reality version of Mars will be different from Hollywood interpretations. Sonnekalb says when people play The Mars 2030 Experience they will be seeing the team’s best efforts to re-create what it would look like if someone was actually standing on Mars today.
“We’ve been taking enormous care to provide the most realistic Martian environment possible, using real topographic data and accurate color reference,” Sonnekalb says. “Most images from Mars are either raw data that hasn’t been color-corrected to match human eyesight, or has been tuned to reflect Earth’s lighting conditions because it both affords greater visual contrast and appears more natural. There’s something inherently cool about the authenticity of that, particularly with the additional immersion afforded by VR.”